WW2 Combat Arsenal – Roblox Realistic Military Weapon System
WW2 Combat Arsenal is a modified ACS-based weapon system featuring detailed PBR firearms and a collection of German and Soviet weapon variants. The system is built around realistic weapon presentation, character equipment, and configurable gameplay components.
The included arsenal contains rifles, submachine guns, machine guns, pistols, and specialized weapons, with variants such as the Kar98K, G43, MG34, MG42, Mosin, MP40, P38, PPS-43, PPSh-41, PTRS-41, SVT-40, TT33, and additional scoped configurations.
The project also includes ACS Engine and server components, realistic movement functionality, footstep systems, camera shake, radial backpack UI, character sounds, night vision support, marking and whitelist systems, character conversion, and separate German and Soviet equipment storage.
Key Features
- Modified ACS-based WW2 weapon system with customized gameplay components
- PBR weapon models with detailed wood, metal, and surface materials
- German and Soviet weapon collections included within the project
- Kar98K rifle with additional scoped Kar98K variant
- G43 semi-automatic rifle model
- MG34 and MG42 machine gun variants
- Mosin rifle with additional scoped Mosin variant
- MP40 submachine gun model
- P38 pistol model
- Panzerschreck anti-armor weapon model
- PPS-43 and PPSh-41 submachine gun variants
- PTRS-41 specialized anti-armor rifle model
- SVT-40 semi-automatic rifle model
- TT33 pistol model
- 16 listed weapon variants available through the included StarterPack
- BulletAnchor system for the weapon framework
- ACS Engine and ACS_ServerUTD components for the core weapon framework
- RealismClient and RealismServer components for realistic gameplay functionality
- Mesh deformation physics for more realistic weapon and character movement
- Footsteps systems with dedicated Footsteps modules and scripts
- RbxCharacterSounds for character audio functionality
- CameraShaker system for camera movement effects
- Radial Backpack interface for player equipment access
- UI system included through ReplicatedStorage
- Marking system for the included gameplay framework
- Whitelist system for controlled access functionality
- ConvertCharacter system for character handling
- MainServerNVG system for night vision functionality
- German and Soviet equipment folders included in ServerStorage
- Bandage equipment included in the project storage
- Blendkörper 2H equipment included in ServerStorage
- Customizable weapon and gameplay components for different WW2 roleplay setups
- Realistic visual presentation designed for historical military environments
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