Inventory & Equipment System – Roblox Gameplay System
An inventory and equipment system for Roblox games with persistent player data saving. Inventory data saves when a player leaves or dies, with an optional setting that removes hotbar tools upon death while keeping the inventory saved.
The system includes dedicated slots for clothing and accessories, configurable weight limits, default item weights, automatic registration of a player's avatar clothing, and default clothing that appears when clothing is unequipped. Players have two clothing slots and six accessory slots for arms, torso, and head items.
The system features a modern, simplistic UI, custom proximity prompt, organized Studio layout, and support for easily adding new accessories and additional inventory slots.
A whitelist is required to utilize this system, please join the Discord and make a ticket to request access.
Key Features
- Persistent inventory data saving when players leave or die
- Optional hotbar tool removal when a player dies
- Inventory remains saved when hotbar tools disappear upon death
- Two dedicated clothing slots for shirts and pants
- Six accessory slots for Arm 1, Arm 2, Torso 1, Torso 2, Head 1, and Head 2
- Easy configuration for inventory and equipment settings
- Support for adding additional inventory slots
- Easy integration of new accessories
- Configurable inventory weight limit
- Default item weight settings for stored items
- Default clothing displayed when clothing is unequipped
- Automatic registration of player avatar clothing
- No manual clothing registration required for player avatar clothing
- Modern sleek inventory user interface
- Simplistic UI suitable for multiple Roblox game genres
- Custom proximity prompt included
- Organized Roblox Studio layout
- Easy installation and setup process
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